make
Content of all kinds, made with AI.
We use AI models and agent pipelines to make work quickly and in as many versions as you need, and people make the calls on what is good enough to ship.
What we can make for you
Music videos and video
Edits assembled by agents, colour matched shot to shot, and reviewed by a person at every pass. Short-form cuts and versions for each platform come out of the same pipeline.
Motion, idents and titles
Logo stings, title sequences, lower thirds and animated graphics. Where we can, we animate from the source geometry so the motion and the static brand always agree.
Logos and brand systems
Identities built as systems: a mark, lettering, palette and rules, with every lockup, icon and social asset exported from one source so nothing drifts out of step.
Images and illustration
Key art, product and campaign imagery, backgrounds and patterns, generated, composited and retouched to a brief.
Writing
Scripts, campaign copy, product descriptions and documentation, drafted with AI and edited by people until it sounds like you.
Procedural and generative work
Pieces made by code: pattern libraries, generative backgrounds and tools that make variations on demand, like the rings on this site.
Games
Swarm Fest, an action-roguelike on wheels, is one of ours: AI-generated, by us.
Made here
Music video · agent-driven DaVinci Resolve pipeline
Second Place, Baby
A music video produced with our agent-driven DaVinci Resolve pipeline.
How the pipeline worksBy Barnyard Greens



In-engine: an island our terrain system grew for Swarm Fest.
Game · AI-generated, by us
Swarm Fest
An action-roguelike on wheels. You don't play the hero: you draft a self-fighting machine from loot, and moving is aiming.
- You build a machine, not a character. Minions, auras, orbitals, turrets and chain-procs do the fighting; you assemble them on the fly.
- Positioning is the whole skill. Everything anchors to your body, so standing in the right place is the game.
- Your machine learns. Program it with simple if-then rules you keep forever, the one thing death never takes.
Brand system
A logo generated from code
Our own identity. The mark is a stack of superformula rings, and the lettering is drawn by the same program. One parameter file produces every lockup, icon, favicon and social banner, and the same parameters always give the same files.

Motion
The opening sting
A six-second logo ident, animated from the logo generator's own geometry rather than a flat image. Its final frame matches the static logo pixel for pixel.
pipeline.log · resolve - brief[read]brief and reference grade
- agent[run]build timeline, place clips
- agent[run]match colour to hand-graded reference
- human[review]approve pass or send back
- out[ok]deliver
Music video pipeline
Agents that edit in DaVinci Resolve
A production pipeline where agents drive DaVinci Resolve: they build timelines, place clips and match each shot's colour to a hand-graded reference, and a person reviews every pass before it moves on.
Watch Second Place, Baby, made with it
Brand system
One sheet, one source
The Barnyard Greens brand sheet: lockups, clear space, minimum sizes, do and do-not examples and the palette, generated by the same code as the logo.

Need something made? Send us the project
contactWe are a boutique studio. There are no packages and no price list. Send us your project; if it is a fit, we reply.